Research Area Benefits |
Project |
Benefit |
Herblore |
Max NPC Researchers +2 |
Salvage |
Can break down Sundered tech for Scrap Parts |
Mechanics |
Permanent magic items burned by the Magic Generator grant 1.25x Fuel |
Simple Structures |
Can construct Tier I buildings |
Herbal Medicine |
Passive healing from resting in town is doubled |
Ceramics |
Farming, Hunting, and Gathering grant 1.25x Food |
Circuits |
Can use Scrap Parts to restore Damaged tech to Working condition |
Mechanical Calculators |
Max NPC Researchers +2 |
Mechanical Systems |
Damage to the Magic Generator and other mechanical devices can be repaired at twice the base rate |
Metallurgy |
Can make iron and steel objects |
Roads |
Can construct roads through explored wilderness to expedite travel |
Water Resources |
Effects which increase the Health of the town have 1.25x their usual effect |